![]() They are triple dipping, with players paying their ISP to access the internet in the first place, then you’re paying Microsoft to access online multiplayer through Xbox, then you’re paying Microsoft again for Game Pass, which has become a cornerstone of the entire Xbox ecosystem. But the way the Core/Console/Ultimate system is laid out is not pro-consumer in the least, and makes little sense in the “of course your console needs access to online multiplayer” era of video gaming we’ve been living in for practically two decades. Microsoft prides itself on being a good value to consumers, even it comes at a potential cost to it with forgone sales on Game Pass titles. Otherwise, these tiers feel illogical with the blatant goal of herding as many people into Ultimate as possible because buying Core and Console separately makes little sense (though can get a year of Core for half price, $60 total, making the price essentially the same). ![]() It feels like Core maybe shouldn’t even exist at all, and online is just rolled up into Console, with Ultimate still attractive with other bonuses should people want that. While this has always been a problem with Gold’s existence, it’s even more visible now that they’re all under one Game Pass banner.
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